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Web-based VR and AR applications

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The October 31 official beta release of the upcoming Chrome 79 introduces the WebXR Device API, which allows developers to create web-based VR and AR applications. The beta of the Chrome 79 launches the development of applications with virtual and augmented reality for data glasses and smartphones alike because it integrates the required WebXR device API. Other browsers will follow suit, including Firefox Reality, the Oculus Browser, Edge and Magic Leaps Helio browser. That’s from the beta announcement on the Chromium blog.

The WebXR Device API had evolved from the former WebVR, which had only dealt with VR. With WebXR, you can also create far more promising AR applications that augment reality with data views. Augmented reality, augmented reality is considered a future and is interesting in many areas. In e-commerce, for example, furniture stores could virtually position their sofas in the viewer’s home. In gaming, the benefits are almost self-explanatory. All of this works with smartphones that use the camera to integrate real-world perusal, as well as with appropriate data glasses that basically offer the same functionality but allow for a more immersive experience by being seated in front of the eye.

Google’s Glass was a project in this direction, other manufacturers are working hard on correspondingly capable, but also affordable data glasses. So far, the high prices hinder a broader market penetration of the technology.Glass specialist Schott was recently able to increase the number of benefits from a wafer, ie the blank from which the waveguides are cut, which ultimately represent the lens to quadruple. Thus, purely mathematically, a reduction to a quarter of the previous price could be possible. So far, however, no marketable product has emerged from it.

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